Pac-Man only wishes it was this good!
UPDATE: As of this update it only gets BETTER! The new Seed mode lets all of the worlds players play in the exact same set of levels for that day. So now when you look at the days top Seed scores you cant write off the tops scores as just getting lucky layouts. The Arena mode is also neat since there is no easy way out. Youre trapped in this level for all eternity with beasties and flowers regenerating with each wave. I love how you are really FORCED to get to know the random level the game has thrown together for you, for better or worse, if you want to survive long.
Wow!
This game is freaky fun!
Pac-Man with a gun in random mazes with a variety of enemies and a twisted take on power pills (there are none, you need to scrape against the walls to charge yourself up...but even then must be careful not to over charge or you might blow up).
Something also way too twisted in a good way is how the scoring from gathering pellets works. No longer is it some silly 10 points per pellet but a clever progressive scoring based on how many pellets youre able to gather in a row without a break. So, amidst all of the chaos of spawning baddies, youre trying to find a patch you can take through the maze that will have you gathering as many pellets as possible in an unbroken run. The points gathered this way can be massive! Pickup some 4 pellets in a row and get 16 points, but collect half the maze in one continuous run and you could be looking at 4,000 points or more (the points from the run are added until you end the current run).
Lord Gek about
Forget-Me-Not - GameClub